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Atlas Research Engineer, SLAM and Spatial AI

L5

boston dynamicsWaltham, MAyesterday
What the role actually is Boston Dynamics is hiring a research engineer for SLAM and spatial AI on the Atlas VLA research team. The role sits between real-time perception on humanoid hardware and offline reconstruction pipelines used to train and condition learned policies. This is about giving Atlas a grounded 3D understanding of scenes, not just better image features. What you would work on Build real-time SLAM and perception-based state estimation for Atlas Develop 3D reconstruction pipelines from robot logs, teleoperation data, and multi-view geometry Connect geometric scene structure to VLM and VLA training workflows Prototype spatial AI methods that let learned policies reason about space What they are asking for Experience with SLAM, state estimation, 3D reconstruction, or spatial perception Ability to work across robotics, perception, ML, and systems software Comfort testing research code on advanced robotic hardware Interest in connecting classical geometric robotics with large learned models Why this one is worth a look Humanoid autonomy will need more than end-to-end pixels if it is going to work in physical spaces people care about. This role is one of the more direct versions of that problem: building the spatial substrate that lets Atlas policies reason about where things actually are.
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Level

SeniorL5

Location

Waltham, MA

Occupation

Robotics Engineers

Industry

Research and Development in the Physical, Engineering, and Life Sciences

Posted

yesterday

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