Blender Specialist

L5

smeDenver, COyesterday
Blender-focused 3D Artist2–5 years of professional experience as a Blender-focused 3D artist (contract, studio, or freelance), or equivalent demonstrable practical experience. Proven proficiency in Blender for production work: modeling and clean topology, modifiers, UV unwrapping, materials and shading, lighting, and rendering in Cycles and/or EEVEE.Strong troubleshooting instincts — you can recognize and explain bad topology, shading and normals problems, scale inconsistencies, and non-manifold geometry, not just avoid them. A computer you can install our recording tools on and work in daily: Windows 11, Ubuntu (X11), or macOS. Batches are assigned by operating system, and hardware capable of running Blender comfortably alongside a screen recorder is required. English proficiency: minimum B2, with the written clarity to document a workflow another expert can reproduce. Ability to apply detailed rubrics consistently and make repeatable quality judgments across many similar tasks. Highly detail-oriented and self-directed, with strong asynchronous work habits for remote, flexible-hour contract work. Previous experience with AI data training, annotation, evaluation, or benchmark work.
Key Responsibilities: Author production-realistic Blender tasks: Write task briefs that reflect work a studio or client would actually ask for — a low-poly prop to spec, a retopology and UV pass, a shader and lighting setup, a scene assembled to a camera brief — scoped tightly enough that the outcome can be objectively verified. Record expert demonstrations: Set up your own environment for the task (files staged, add-ons and reference assets in place) and record yourself executing it end to end with the provided capture tooling, producing a complete trace of actions, interface state, and file changes. Document the workflow step by step: Log the steps you took in a form another expert could follow and reproduce, in clear professional English. Define verification and success criteria: Specify what the finished result must satisfy, which intermediate milestones mark real progress, and which common wrong paths should not be credited — the rubric a grader uses to score an agent's attempt. Cover the range of difficulty: Produce tasks from single-tool operations up to long, multi-step workflows that cross applications (reference gathered in a browser, assets from a file manager, delivery into a target format).Review and quality-check others' work: For those who move into QA, audit submitted traces for task realism, recording completeness, step-to-action mapping, and whether the stated success criteria genuinely hold for the result produced. Work to project quality standards: Keep recordings free of personal information, use only approved applications, and complete all work using your own expertise — the use of closed-source AI assistants is contractually prohibited on this project. Skills & Technologies3D Modelling Python Blender 3D
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Level

SeniorL5

Location

Denver, CO

Occupation

Special Effects Artists and Animators

Industry

Custom Computer Programming Services

Posted

yesterday

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